[Ovmsdev] Fwd: Open Vehicle 1.1.9 (1.1.9) is now available
mark at webb-johnson.net
Sun Feb 19 21:45:17 HKT 2012
I just released the testflight for 1.1.9 (almost 1.2.0) iOS App.
This is really intended for iPhone / iPodTouch users only (not iPad) and contains the UI enhancements I've been working with Felix on, as well as support for car commands.
If you are going to use the car commands, you should use it against a real car running 1.2.0-rc4 or later firmware. It won't work against the demo car, at the moment.
Begin forwarded message:
> Open Vehicle 1.1.9 (1.1.9)
> Team: Open Vehicles
> What's New:
> This is an update intended for iPhones and iPodTouches only. It is only partially implemented for iPad, and may not work correctly.
> The major change here is the new UI and support for commands to the car (requires write-enable on the car firmware). Please ensure you are running car firmware v1.2.0-rc4 or later.
> * When the car is plugged in, a graphical representation will appear on the Battery screen. Slide right to charge, left to stop.
> * Tapping on the battery will bring up an screen to allow you to change charge mode and current limit.
> * On the Car screen, tapping on the lock will allow you to lock/unlock the car. The PIN requested is the vehicle pin. Note: Non-US cars have immobilisers fitted. Even if you unlock the car with the App, the alarm will still be enabled and the car can't be driven until you unlock with the key fob. US cars don't have this issue (but are much easier to steal ;-)
> * On the Car screen, tapping on the valet will allow you to enable/disable valet mode. The PIN requested is the vehicle pin. Note: This is cool. Give the car to the valet, walk away and enable valet mode from your phone - no more having to enter the PIN while the guy looks over your shoulder.
> * On the Car screen, tapping on the engine compartment will prompt you if you want to wake up the car. Note; A sleeping car has no water pump (rear-right of the car) noise. An awake car has this noise of water rushing through pipes.
> * The stuff on Cars/i/Control no longer works, as it has yet to be implemented.
> * Sorry, but the iPad version has not yet been done. I'm getting the iPhone stuff working first, then will copy it over.
> * It is a work-in-progress, and may be buggy. Live with it.
> Released: February 19, 2012
> Expires In: 9 months, 1 week
> Size: 7.9 MB
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