I've added a default implementation for the "stat" command.

    virtual vehicle_command_t CommandStat(int verbosity, OvmsWriter* writer);

I thought about letting the vehicle module generate a std::string, but it would still need the verbosity and would always need another memory buffer, so I think passing the writer to vehicle methods generating output is better -- please correct me if there is a system design decision I'm breaking with this.

Regards,
Michael


Am 30.10.2017 um 07:06 schrieb Mark Webb-Johnson:
I’ve implemented these standard commands in vehicle framework:

virtual vehicle_command_t CommandSetChargeMode(vehicle_mode_t mode);
virtual vehicle_command_t CommandSetChargeCurrent(uint16_t limit);
virtual vehicle_command_t CommandStartCharge();
virtual vehicle_command_t CommandStopCharge();
virtual vehicle_command_t CommandSetChargeTimer(bool timeron, uint16_t timerstart);
virtual vehicle_command_t CommandCooldown(bool cooldownon);
virtual vehicle_command_t CommandWakeup();
virtual vehicle_command_t CommandLock(const char* pin);
virtual vehicle_command_t CommandUnlock(const char* pin);
virtual vehicle_command_t CommandActivateValet(const char* pin);
virtual vehicle_command_t CommandDeactivateValet(const char* pin);
virtual vehicle_command_t CommandHomelink(uint8_t button);

Also implemented most of these for the Tesla Roadster, as an example implementation.

I haven’t changed ovms_server_v2 yet, to implement the standard command processor for these, but that should be trivial.

Vehicle modules are able to implement handlers for these standardised commands, as well as their own custom commands (if required).

Regards, Mark.

-- 
Michael Balzer * Helkenberger Weg 9 * D-58256 Ennepetal
Fon 02333 / 833 5735 * Handy 0176 / 206 989 26