[Ovmsdev] iOS App v1.7.0 (was Android App v3.12.2 in Play Store)

Tamás Kovács kommykt at gmail.com
Wed Feb 6 20:58:15 HKT 2019


Tamás
Kovács
Kommykt at gmail.com

2019. február 6., szerda dátummal Mark Webb-Johnson <mark at webb-johnson.net>
ezt írta:

> I’ve managed to get a workable version running. This is v1.7.0, build
> 20190206.
>
> It has been uploaded to the iOS App Store TestFlight system, and is
> running on my iPhone X and iPad Pro 12. It is now under review by the
> TestFlight team, and should be available for external testing within the
> next few hours.
>
> I have a list of about 87 TestFlight external testers, from prior
> releases, but not sure how many of those are active now. It has been some
> time. If you want to try out the new version of iOS App, and help getting
> the bugs out, please send me your:
>
>
>    - First name
>    - Last name
>    - eMail address
>
>
> and I will add you to the list.
>
> Regards, Mark.
>
> On 31 Jan 2019, at 10:02 PM, Mark Webb-Johnson <mark at webb-johnson.net>
> wrote:
>
> I got it through the Apple validation process and up onto test flight for
> testing. From there we can easily launch to beta testers (and eventually to
> the App Store once we’ve got the bugs worked out).
>
> Good news is that the basic functionality is working. Messages view is
> very cool. A few crashes, but I can work through those.
>
> The bad news is that the layout is now messed up. Very badly messed up. It
> seems that the new iOS layout stuff is getting in the way and our automatic
> re-arrangements aren’t working (or at least we were previously locked to a
> simple compatible view). It is likely to take some time to get this better,
> but the simulator works well (as does storyboard), so I am working on it…
>
> Regards, Mark.
>
> On 30 Jan 2019, at 8:51 PM, Mark Webb-Johnson <mark at webb-johnson.net>
> wrote:
>
> I’m trying to get an adhoc release out first.
>
> But quite a few changes in App Store side, related to iOS 11+ and asset
> catalogs. Working on it. Maybe tonight…
>
> A general App Store release will have to come later. That has to go
> through the stricter App Store approval process.
>
> Regards, Mark.
>
> On 30 Jan 2019, at 7:42 PM, Geir Øyvind Vælidalo <geir at validalo.net>
> wrote:
>
> This is a major step up :-D
> How long before we can see it in AppStore? Do you have an idea?
>
> Geir
>
> Sendt fra min iPhone
>
> 30. jan. 2019 kl. 03:01 skrev Mark Webb-Johnson <mark at webb-johnson.net>:
>
> All done. Now to get it past the Apple gatekeepers…
>
> <PastedGraphic-1.tiff>
>
> Mark
>
> On 29 Jan 2019, at 7:40 PM, Mark Webb-Johnson <mark at webb-johnson.net>
> wrote:
>
> Good grief, that was painful. Almost as many classes and files in this
> chat messaging framework as in the whole rest of the project combined.
>
> After hours and nights of struggling, I’ve finally got a working messaging
> UI up in the iOS App (both iPhone and iPad).
>
> Now, to implement the actual message content…
>
> <PastedGraphic-2.tiff>
>
> Regards, Mark.
>
> P.S. At least it looks better than Android 😜
>
> On 16 Jan 2019, at 4:46 PM, Geir Øyvind Vælidalo <geir at validalo.net>
> wrote:
>
> Great work, Mark!!! I tried to fix the warnings myself, but it felt like
> walking through knee deep mud :-D Apple sure isn’t afraid to change their
> API. It’s probably for the best, but it is quite overwhelming for people
> like us who isn’t working with these things on a daily basis.
> Hope you get the messaging tab working! Good luck 🍀
>
> Geir
>
> Sendt fra min iPhone
>
> 16. jan. 2019 kl. 09:32 skrev Mark Webb-Johnson <mark at webb-johnson.net>:
>
> I played around with it some, and managed to get the number of warnings
> down from 550+ to below 100 :-) The bad news is, of course, 80/20 rule that
> the last 20% are gonna be by far the hardest. But these are warnings, so we
> may get away with them for some time. Mostly deprecated function interfaces
> that are still working (but maybe dropped at some point in the future).
> Some date back to IOS 6, so a little scary...
>
> I also took the opportunity to fix a couple of niggling issues that have
> been annoying me. Tidied up the storyboard layouts, fixed a crash on
> lock/unlock for cars not supporting the function. etc. I’ve committed what
> I have done so far.
>
> I’ve also started working on a messaging tab (just like the android app).
> Adding the tab was relatively easy (despite changes in storyboard), but the
> ‘drop in framework libraries for chat bubbles’ all seem incredibly
> convoluted. Not 'drop in' at all. I was expecting something to draw the
> screen for me, and simply give me a method to call to add a chat text
> message. But, no; these libraries want me to do all the drawing myself.
> Literally copy-and-paste half a dozen classes from example code, then try
> to remove dependencies on yet more third party libraries. Good grief… So
> much more complex than I had hoped, but I am working on it.
>
> Regards, Mark.
>
> On 11 Jan 2019, at 4:12 PM, Geir Øyvind Vælidalo <geir at validalo.net>
> wrote:
>
> Hi Mark,
>
> I totally know what you mean. The changes from Xcode 9.4 to 10 are major.
> I had to change the build system to «legacy build system» to get the OVMS
> APP to compile. Unfortunately that is a temporary solution.
>
> I wish I was more fluent in Xcode...
>
> Geir
>
> 11. jan. 2019 kl. 03:01 skrev Mark Webb-Johnson <mark at webb-johnson.net>:
>
> Geir,
>
> I haven’t had time to do anything on the iOS App at all. I did try to get
> it running on the latest xcode, but many (hundreds of) error messages and a
> real PITA. Just too much on my plate at the moment to work on it.
>
> There are a bunch of drop-in iOS framework libraries for chat bubble style
> messaging. I think the UI would be easy.
>
> Regards, Mark.
>
> On 11 Jan 2019, at 4:48 AM, Geir Øyvind Vælidalo <geir at validalo.net>
> wrote:
>
> Mark,
>
> Did you get anywhere with the message-function on iOS-App? Would it be
> possible to send commands like «stat» and then see the result in the App?
>
> Geir
>
> 3. jan. 2018 kl. 13:32 skrev Mark Webb-Johnson <mark at webb-johnson.net>:
>
> Geir,
>
> I’m looking after the iOS version. I can build and release for Apple
> devices, and post updates to iTunes Store.
>
> I have some changes made to enlarge some fields, and I want to add a
> ‘messages’ function similar to the Android version (to be able to issue
> commands to both v2 and v3 boxes). Other than that, I don’t have anything
> outstanding on the iOS version - it seems to support the v3 metrics just
> fine as is.
>
> If anybody else has any changes to iOS version, please make a pull request
> on the GitHub and I’ll merge in.
>
> Regards, Mark
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-- 
Üdvözlettel:
Kovács Tamás
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