[Ovmsdev] App vehicle images

Matt Beard OVMS smvo at mxf.org.uk
Thu Oct 24 16:41:28 HKT 2013


Can I make a small request about the images... when the iMiev is done can
you remove the Mitsubishi logo from the front so it works for Peugeot iOn
and Citroen C-Zero as well.

Matt



On 24 October 2013 09:21, felix bonnier <felixtb at me.com> wrote:

> ok great.
>
> Sent from my iPhone
>
> On 24 Oct 2013, at 10:19, Mark Webb-Johnson <mark at webb-johnson.net> wrote:
>
> Felix,
>
> Yes.
>
> Regards, Mark
>
> On 24 Oct, 2013, at 3:47 pm, felix bonnier <felixtb at me.com> wrote:
>
> so it's already done for the roadster?
>
> Sent from my iPhone
>
> On 24 Oct 2013, at 09:24, Mark Webb-Johnson <mark at webb-johnson.net> wrote:
>
> Felix,
>
> It is ok. I had a lot of these to do (5 different types of car), and the
> work was so fiddly, so I freelanced it. A guy in India did it for US$20
> (and is eager for more).
>
> Regards, Mark.
>
> On 24 Oct, 2013, at 2:18 pm, felix bonnier <felixtb at me.com> wrote:
>
> sorry mark!!  just very little time these days!  will get you the masked
> files for the roadster!!!  it was produced that way so no real problem
> except for TIME.......! do hound me a little though and I will try to get
> them to you. :-)
>
> /felix b.
>
> Sent from my iPhone
>
> On 24 Oct 2013, at 07:34, Mark Webb-Johnson <mark at webb-johnson.net> wrote:
>
> Chris,
>
> Old eMail on this below. Since then, I've got this done for the other cars
> and it seems to work well. Now working on integrating to the Apps.
>
> Regards, Mark.
>
> I've spent some time trying this tonight.
>
> I took the basic twizy image, magic wand selected the paint colour part of
> the vehicle, then cut and paste that as a new layer. I then converted the
> paint colour layer to grayscale.
>
> Next, using the colorise filter, applied to the grayscale paint layer, I
> tried colouring it with a colour wheel. It worked beautifully. I could
> generate all the possible colours, and the paint highlights and shadows
> looked really good.
>
> I'll now see if I can do this programatically in iOS. If I can, we can
> dramatically reduce the amount of artwork required for each vehicle. Just a
> couple of base image layers and a 4-byte ARGB code for each standard
> vehicle (plus a colour wheel for users to choose their own custom colour).
>
> Proof of concept - some colour suggestions for Renault:
>
> Base grayscale layer:
>
> <PastedGraphic-6.tiff> + <PastedGraphic-7.tiff> = <PastedGraphic-5.tiff>
>
> Colorised:
>
>
> <PastedGraphic-1.tiff><PastedGraphic-2.tiff><PastedGraphic-3.tiff><PastedGraphic-4.tiff>
>
>
> On 24 Oct, 2013, at 12:28 pm, Christopher Cook <
> christopher.cook at webprofusion.com> wrote:
>
> Hi Mark,
>
> Regarding vehicle images - how were you thinking of handling them in the
> long term? Is there any way a vector format could be used (svg etc)? I'm
> guessing your going to do something like a masking image with a transparent
> silhouette on a given coloured background,  then overlayed with a semi
> transparent detail layer? A stack of PNGs would do the trick.
>
> I'm also interested if the car configuration (including images), supported
> features etc could be expressed in a bundle of configuration files rather
> than code/static resources?
>
> Chris
>
>
> Can you hold a few weeks for this? I am working on the Apps to re-work how
> we do the vehicle images. They are just too large (13MB+ already!), so I am
> working on a better way of handling the multiple colours and making it
> easier to add them to the Apps. Once I have this working, I'll let you know
> what format we need the images in.
>
> Regards, Mark.
>
>
>
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